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ENGL7607 - Roleplaying Games: Performance and Practice
Instructor(s)
Semester
2025-2026 Second Semester
Credits
6.00
Contact Hours per week
2
Form of Assessment
100% coursework
Course Description

This course provides an in-depth examination of non-digital roleplaying games, a genre that has seen a significant surge in popularity over the past decade. Non-digital roleplaying games, which can be conducted around a table with the optional use of miniature figurines or performed as a form of improvisational theatre, have captivated a global audience. From the iconic Dungeons and Dragons to the immersive Werewolf, individuals worldwide are increasingly participating in collective performative roleplay.

However, what precisely constitutes roleplaying? How is this practice manifested across diverse cultural and communal contexts? Moreover, how can we discern the distinctions and commonalities among various roleplaying communities? This course will address these critical inquiries through a multifaceted approach that will involve students in historical research, comparative case studies, game design, and hands-on experiential learning. By engaging with these methodologies, students will cultivate a comprehensive understanding and appreciation of the transformative potential inherent in contemporary roleplaying. Upon completion of the course, participants will possess a nuanced comprehension of roleplaying as an innovative and creative practice. Additionally, they will gain insights into the development and operationalization of roleplaying games within a spectrum of environments and settings.  


Instructor(s)
Semester
2025-2026 Second Semester
Credits
6.00
Contact Hours per week
2
Form of Assessment
100% coursework